Right now a player instance is always bound to a specific station.
Imagine that during development you want to test the behaviour of multiple stations in concert where an app is dependent on the station it is supposed to run at.
Currently, this will require you to install multiple PCs and assign the stations specifically to these PC for testing.
If you want to test the behavior of multiple stations using a single PC you need to constantly change the name of that station in the station view.
It would be great if for dev purposes there was a way to relax this requirement so that you could run multiple Player instances in parallel, each impersonating a specific station.